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GRASS PANIC

May 16, 2019
COMPANY AND ROLE

Popsicle Games (Manila, Philippines)

- Mobile Game Developer Intern

DESCRIPTION

"Grass Panic" is a hyper casual lawn mowing puzzle game. The entire goal for this game is to mow all of the grass to progress to another stage. Every stage has its own type of a navigational puzzle where the players have to mow through in order to cut all of the grass. Some stages can be easier than the others. As per the difficulty, tall grasses were made to cut twice and as the player increases his/her level, struggling on navigating a specific area may trigger a reappearance of an already mowed grass, so as a player, make sure to assess the environment before proceeding. It is a continuous game, which means it has no fail state. The main goal of us developers is just to give a nice visual satisfaction for every player who's just looking for something to play while time passes by without getting stressed.

Screenshot_20191018-161822_Grass Panic.j
Screenshot_20191018-161856_Grass Panic.j
CONTRIBUTIONS

This game was brainstormed by six people and developed by two people. I was the one who programmed the entire game. I programmed every stage, progression, decided on how the puzzles will be made, and the controls. The artist and I helped each other on animating the grass animation upon passing through.

SOFTWARE PRODUCTS

Unity

Adobe Photoshop

Microsoft Visual Studio

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