SM BALLOON CATCHING GAME
March 7, 2020
COMPANY AND ROLE
The Hand Creative Technology
- Junior Interactive Developer
DESCRIPTION
This is a hot air balloon catching game made during a festival in a mall in the Philippines. The controls were all integrated with leap motion controller. All the player needs to do is wave their hands and make a grab gesture to interact game elements. The goal of the player is just to catch many hot air balloons in a given time limit. Some balloons were faster than the others and some may change their direction based on wind.
CONTRIBUTIONS
I programmed and developed the entire game glow. I researched on how to integrate leap motion in Unity as a game controller without the use of keyboard and mouse. I arranged all of the UI placements depending on what the team had previously discussed. I also animated all UI and 2D in-game elements including the randomized background sceneries.
SOFTWARE PRODUCTS
Unity
Adobe Photoshop
Microsoft Visual Studio
Audacity